Thứ Tư, 15 tháng 2, 2012

Show your true colors with Treasure Isle flags

Treasure Isle Flags
Treasure Isle rolled out a set of 34 new animated flags today, and each one will be around for a limited time. These flags come perfectly timed with the FIFA World Cup 2010, and we're sure that isn't a coincidence. You can now represent your homeland (or your favorite team) by purchasing one of these bright and colorful flags. Each flag costs 12 Island Cash, which is definitely not cheap, especially for a simple flag (and let's face it, who wants to fly just one flag? We want a whole mess of flags on our islands). As an added bonus, buying a flag will give you 72 XP.

These flags vary from the United States, UK, and Australia, to more obscure flags such as Turkey and Thailand. They also through in a Zynga logo flag, a Treasure Isle logo flag, and an Earth flag. Not every Treasure Isle release is super exciting, and flags are definitely not a new invention in the social gaming world. Perhaps people will be motivated by the limited time availability, since these flags are only going to be purchasable for the next 5 days.

See the complete collection of the new Treasure Isle flags after the jump.

What flags are you flying on your Treasure Isle island?

Treasure Isle: What's going on with the new Mysterious Egg?

Treasure Isle Mysterious Egg
If you logged in to play Treasure Isle tonight, you may have noticed that a mysterious egg has randomly washed up on your island. Once you click "okay" on the initial popup when you first load in to your Home Island, you can then place the Mysterious Egg anywhere on your island. You can then click on the egg and "investigate it" however the only thing that occurs is a window with the following message:

    I wonder where to take this to hatch?


We're a little baffled by this, because that's it. There is no further details about what can be done with this egg. Players are trying to buy various items from the Market and place the egg inside to no avail. This truly is a mystery egg, because there does not appear to be any clues whatsoever about what this could be. After it is placed, the egg does occasionally float up and hover over the ground.


Our early prediction is that this egg will be taken to the Fire God Mountain and placed in the circle pictured above in front of the statue. It seems to be the perfect spot for the egg, and it's clear that the Fire God Mountain is coming soon with all of the buzz lately. This is just another fun way that Zynga are growing the anticipation for the new volcano maps, and we can't wait to see what's next.

What do you think the Treasure Isle Mysterious Egg will be used for?

My Empire: Traveling merchants roll into town, bearing gifts

If you've spotted some mysterious folks with camels in your friends' My Empire cities -- don't be alarmed. They are traveling merchants, and helping them find the town market (done by simply clicking on them), will score you some loot, such as coins or resources used for building.

You will be able to find up to nine merchants a day, and they're not available in all of your friends' towns. Out of our eight My Empire friends, we found two sets of merchants. The two sets merchants were found sitting in front of the Town Hall and have a big exclamation point over their heads, so they're hard to miss. Rewards for finding the merchants (so far) include 50 coins and bronze that is sharable with fellow empire builders.
my empire traveling merchant
The merchants are a nice addition to My Empire, but we're really looking forward to seeing this game incorporate some new features that will really have that 'wow' factor. Maybe some mini-game involving gladiators and ferocious animals? Without the gore, of course.

What loot did you score from the traveling merchants?

Mafia Wars London: Chapter 2 opens with four new jobs

Mafia Wars London: Chapter 2 officially opens today, and you have 14 days total to get through all of the jobs -- of course, you'll also have to mind your British passport inventory and those pesky London police who are always slowing down your work. The nerve!

The jobs for Chapter 2 include the following:

Stage a distraction at a Nightclub
Kidnap a Partying Royal Family Member
Hand off the Royal to Russian Agents
Steal a Military Police Helicopter

All in a day's work. Good luck on your second set of London missions, mafiosos.

mafia wars london jobs

Did you finish Chapter 1 yet? Got any expert tips on how to breeze through these jobs?

Pet Society: Romantic Ice Fish gives weddings a splash

Romance is in the air...and in the pond this week in Pet Society. Along with many wedding-themed items at the shops, you can find the Romantic Ice Fish swimming in the pond. The official blog has claimed that you can catch this with anything. (Yeah, right!) We all know how luck plays a BIG role in this game. I'm curious, how lucky have you been lately at the pond?

This article originally appeared on Pet Society Anonymous.

Thứ Bảy, 11 tháng 2, 2012

FarmVille July 6 Mystery Box: Find out what's inside *Spoilers*

FarmVille released a new Mystery Box tonight, and it is offering some old limited edition favorites that many players have been hoping for. Like all Mystery Boxes, this one costs 16 FV Cash and is only available for 7 days. You can buy it for yourself or for a friend if you wish. It has a random chance of giving you one of the available items, so it is all in the luck of the draw.

If you wish to see what's inside the Mystery Box this time, read on for the spoilers and pictures! Confirmed items in the Mystery Box include:

Teal Victorian
Alpaca
Pleasant Crow
Cabana
Brown Pony
Waterfall

Here are a few pictures of these items.
FarmVille cabana

FarmVille alpaca

FarmVille waterfall



Did you get what you wanted out of this Mystery Box? What items were you hoping for?

Pirates Ahoy! from Playfish lands on Facebook

Pirates Ahoy, a new pirate-themed treasure hunting game from Playfish/EA lands on Facebook, just a week after spotting the game on the company's Wikipedia page. From the official Facebook page -- here is a brief rundown on what's in store for aspiring scallywags:

    Set sail on a swashbuckling adventure in Pirates Ahoy! the new game from Playfish! Take to the seas in your ship with all your friends to search for treasures beyond your wildest dreams! Do battle with sea monsters on your travels, find maps to buried treasure, and build your very own treasure island, the most shipshape pirate haven of them all! Are you game for some pirate fun?

I'm giving this game a go as you read this -- at first glance at the game, it looks like Pirates Ahoy has all of the trademarks of a Playfish game -- colorful graphics, with an overall friendly vibe that will appeal to social gamers of all stripes. A beta tester for the game says, "[I]t seemed like a pretty fun game with room to grow..." Thanks Jennifer!

Try Pirates Ahoy, and let us know what you think in the comments below.

Play Pirates Ahoy on Facebook Now >

Pirates Ahoy! on Facebook: Getting Started [Video]

Pirates Ahoy from Playfish landed on Facebook today and the new game is a pirate-themed exploration and treasure hunting game. Get a first look at what to expect when you take to the high seas in this adorable new game.


Play Pirates Ahoy! on Facebook now >


Bookmark this site!

Review: Playfish's new treasure game Pirates Ahoy

Today, Playfish gave us all a pleasant surprise by releasing their new treasure plundering game, Pirates Ahoy. We got the early scoop on this game last week but at the time, knew only the brief game description that was given to us. Now, we've had the chance to play Pirates Ahoy for ourselves and have a game preview to tell you why you should be playing.

Going in to Pirates Ahoy, you should probably know what to expect. At its core, Pirates Ahoy is a treasure game - similar in vein to Zynga's Treasure Isle and ZSlide's Treasure Madness. This means that you are given a specific amount of energy, and with that energy you can discover islands and dig tiles for treasure collections and XP. Pirates Ahoy isn't a straight clone, however, as it builds upon a theme that is proving to work by adding unique elements that give it a more piratey feel. Every player has their own boat (which can be customized to give some personal branding to the game) and they can sail around the seas, fighting creatures to discover maps. The ship combat is something we haven't seen executed well, and Pirates Ahoy does it in style. In addition to discovering new islands and digging upon them for treasure, Pirates Ahoy has given players their own island that they can customize as they see fit. As players complete maps and collections, they earn trophies in the form of statues that they can proudly display on their island. Your ship is of course always parked nearby, and as you level up you earn ship badges that give you permanent bonuses to things like your maximum energy. Your boat can be changed in color and style to make it truly your own.

Combat is rather primitive, as players can discover enemies and monsters out in the sea. Fighting them simply involves just clicking on them, and as long as you have the required amount of energy you will always defeat them. Monsters can drop coins/XP or give you maps that can be given to your friends or opened yourself. Missions are unlocked at certain levels that require you to defeat monsters or complete maps, and coins are given as rewards.

Socially, Pirates Ahoy is going to excel because it brings viral growth right into the core gameplay. Having a larger "crew" means that you have more energy. This means that inviting friends and playing with them will directly benefit progression within the game and adds a layer of fun to the game. The game also has a mission system that actually allows you to request missions from your friends and send missions as gifts. This is yet another way that interacting with your friends brings depth to Pirates Ahoy. Finally, when you are out at sea you can actually see your friend's ships sailing around the ocean blue and go directly to their islands by clicking on their ships.

So what is missing from Pirates Ahoy? The only real obvious feature that is missing is the idea of an avatar. Everything is focused on your boat, you can customize it, upgrade it, and earn bonuses through the boat badges. When you're digging on islands, you only see your shovel or tool interacting with the ground with no one actually holding it. I'm not actually sure this detracts from the gameplay because the ships play a really important part in establishing personal identity and by seeing your friends actually sailing out in the ocean it adds an immersiveness beyond the standard neighbor bar below the game.

Pirates Ahoy is a very solid game from Playfish. It has a cute and familiar art style, high amounts of polish, depth of gameplay and a lot of unique social features, and room to grow. The main issue that we can see with the game is that it might be just a bit too complicated to be immediately graspable. That might not be a bad thing, as there are millions of game players on Facebook who might be looking for the next big thing with a bit more involved learning curve in exchange for a more meaningful experience.

YoVile permanent sparklers added to the clothing store

Three new permanent sparklers have been added to the YoVille clothing store. These three sparklers are available in red, blue, and white for 10 YoCash each. These are great for any holiday, but will only be available for a few more days.

Go on to the clothing store and buy some sparklers before they are removed!

What do you think of the sparklers? Tell us in the comments section!
yoville sparklers
This article originally appeared on YoVille Lounge.

Thứ Năm, 9 tháng 2, 2012

FarmVille Unreleased English Barn, Cottage, Ice Cream Shop, Mausoleum, New Mill, Swiss Windmill, Tasting Room, Wine Cellar, Wine Country Barn & YoVille Shed

Thank you to FarmVille Freak Farmer for finding these unreleased FarmVille English Barn, English Cottage, Ice Cream Shop, Mausoleum, New Mill, Swiss Windmill, Tasting Room, Wine Cellar, Wine Country Barn & YoVille Shed Buildings!
Note: Unreleased items have no official release date or guarantee that they will make it to the FarmVille Market.

This article originally appeared on FarmVille Freak.

FarmVille Unreleased: Stylish new fences in ivy, wood, wire, stone and iron

FarmVille Unreleased Barbed Wire Fence, Climbing Ivy Wall, English Fence, English Gate, Grape Arch, Rope Fence, Stone Fence, Weathered Fence, Wedding Fence & Wrought Iron Fence
Thank you to FarmVille Freak Farmer for finding these unreleased Barbed Wire Fence, Climbing Ivy Wall, English Fence, English Gate, Grape Arch, Rope Fence, Stone Fence, Weathered Fence, Wedding Fence & Wrought Iron Fence!
FarmVille Climbing Ivy Wall and Barbed Wire Fence
Note: Unreleased items have no official release date or guarantee that they will make it to the FarmVille Market.

FarmVille Unreleased Stone Path, Path, Sparrows, Meadow Grass, Lush Green & Grape Trellis

Thank you to FarmVille Freak Farmer for finding these unreleased FarmVille Stone Path, Path, Sparrows, Meadow Grass, Lush Green, & Grape Trellis!
FarmVille Unreleased Stone Path, Path, Sparrows, Meadow Grass, Lush Green & Grape Trellis
Note: Unreleased items have no official release date or guarantee that they will make it to the FarmVille Market.

This article originally appeared on FarmVille Freak.

FarmVille Tuscany Themed Items Return for 24 hours

FarmVille Tuscany Castello
Today, Thursday August 12th, some FarmVille Tuscany LE items have returned as part fo the 7 days of Summer Sale!
Animals:

Tuscan Cow – 20 $FV

Haflinger Horse – 24 $FV

Buildings:

Observation Dome – 42 $FV
Castello – 65 $FV
Tuscan Villa – 54 $FV
Allegra's Abbey – 42 $FV
Dante's Ristorante – 38 $FV
Galleria – 38 $FV
Cafe Caprice -32 $FV
Alberto's Shop – 42 $FV
Angelo's Books – 38 $FV
Tuscan Barn – 30 $FV
Tuscan Tool Shed – 24 $FV

Tuscan Decorations:

Tuscan Trellis – 18 $FV
Tomato Cart – !2,000 coins
Castello Fence – 5,000 coins
Tuscan Table Set – 12,000 coins
Bellissimo Square – 12 $FV
Tuscan Knoll – 4 $FV
Floral Pot – 6,800 coins
Lamp Post – 5,500 coins
Stone Archway – 7 $FV
Terra Topiary – 3,000 coins
Vine Trellis – 2,500 coins
Elegant Planter – 2,000 coins
Tuscan Pool – 22 $FV
Blue Umbrella – 2,400 coins
Green Umbrella – 2,400 coins
Yellow Umbrella – 2,400 coins
Lawn Chair – 1,200 coins
Oak Tree – 4 $FV
Tuscan Bench – 1,800 coins
Tuscan Fence – 1,000 coins

Will you be purchasing the 'rerun' Tuscan items?

FarmVille: Today's your free chance to play the 7 Days of Summer Mystery Game

FarmVille Mystery Game free dart
Today all players will get a free dart at the FarmVille Mystery Game! When clicking on the Mystery game you should receive a pop-up allowing one free try!

Official FarmVille Forum Community Manager Grimwell states:

    FarmVille has a special gift for our players! Upon logging in, all players will receive 1 free Dart for the Mystery Game! Use your Dart to pop a balloon and win a Mystery Prize! Head to the Market and play our latest Mystery Game to receive your free Dart!

Source: Official FarmVille Forum

Tuscan theme items, as well as one new addition to FarmVille, are now in the FarmVille Mystery Game!

Keep in mind, each try will cost 16FV$

:: Spoilers Below::

Tuscan Items:

Rare – Rosetta Hall
Rare – Bee Catcher x 2
Uncommon – Bellissimo Falls
Uncommon – Fattoria
Common – Florella Fountain

New Item:

Common – Roe Deer

Have you played the new Mystery Game today? How many tries did it take you to receive the prize you were looking for?

Thứ Hai, 6 tháng 2, 2012

Treasure Isle Secret Japan Isles unlocked, plus Monkey Ninjas!

Treasure Isle has opened up a new chain of Islands called Secret Japan. The official post on the Treasure Isle forums says the following about these isles: "Discover the secrets of the strange rocks, trees and statues and witness a log transform into a Ninja Monkey on the seven (7) Isles of Secret Japan." A Ninja Monkey!? I'm so there.

treasure island secret japan ninja monkey

Here's a complete list of the seven Secret Japan Isles, and how much they cost to open:

(i) The Outpost
(ii) The Old Road
(iii) Snowbound (opens for 5000 coins)
(iv) Tiny Village (opens for 50,000 coins)
(v) Mini Metro (opens for 12 Island Cash)
(vi) Forest Creatures (opens for 15 Island Cash)
(vii) Samurai vs Ninja (opens for 19 Island Cash)

Mafia Wars 7 Deadly Sins crates: Find out what's inside

Another week, another new crate arrives in Mafia Wars. This one's called the 7 Deadly Sins Crate and it contains a slew of oh-so 'sinful' items inside. As usual, you can buy a single crate for 12 Reward Points (RP) or three crates for 35 RP.

mafia wars 7 deadly sins crates

Before you decide to buy, take a more detailed look at what's hiding inside those boxes.
Without further ado: here are the items in the new 7 Deadly Sins Mystery Crates:

Weapons


Armor


Vehicles


Animals


[Via Mafia Wars Wiki]

What did you get in your 7 Deadly Sins Crate? Is this crate better than the excellent Underwater Crates?

Mafia Wars Loyalty Program: Pay your way into the Mafia Wars elite

mafia wars loyalty program

Mafia Wars has rolled out a new loyalty program, and it has three levels Emerald, Gold and Platinum. Each level can earn various rewards, including Loyalty Points (which can then be used to buy items exclusive to your level). Essentially, the goal of this whole program is to encourage you to spend more money on the game -- if you do -- you'll get exclusive access to rare items, beta programs and Mafia Wars events (among other things).

Seems like most everyone stars out at Emerald and will work their way up by spending more money. Emerald level players get the following benefits:

    Earn 1 x Loyalty Points for every dollar you spend
    Use these points to buy Emerald items
    Get access to special discounts on reward points.


Below, you can see the differences among the three levels. If you're Gold level, you will gain access to exclusive items and Platinum members will get that, plus access to beta content, access to 'exclusive rewards' and invites to Mafia Wars events. Oh yeah, and "platinum customer service" as well. Shouldn't everyone who plays Mafia Wars get 'platinum customer service?"

mafia wars loyalty player

Here's what you can buy with your Loyalty Points, once you have enough saved up.

Emerald Members


Gold Members

mafia wars loyalty gold reward items

Platinum Members

platinum members

Will update this post as more info is released.

What do you think about this new Mafia Wars loyalty program? A way to make you pay more cash or do you think it's worth it?

Microsoft Bing's Farmville ad campaign up for award

As if attracting over 400,000 new Facebook fans for their client wasn't reward enough, the minds behind this Spring's inventive Farvmville-based ad campaign for Microsoft's Bing search engine are up for a major marketing award.

Ad agency Deep Focus and social marketing agency SVnetwork are up for the OMMA (the Online Media, Marketing and Advertising) Award for Best Social Campaign thanks to their work on what's officially dubbed the "Bing Farmville Engagement." As you may remember, that 'Engagement' offered free Farmville Farm Cash to anyone willing to become a Facebook "fan" of Bing, attracting much needed attention to Microsoft's new search effort.

The promotion helped Bing spring past Google in the "Facebook fans" race, but it also aided the search engine in some more important metrics. Seven in ten people who took part in the offer ended up using Bing in the next month, according to an SVnetwork press release, and those users were "twice as likely to search with Bing than users who discovered Bing through other channels," according to the campaign's OMMA nomination page.

In what might be the first ever official recognition of Farm Art as a marketing tool, the nomination also recognized Deep Focus for "using the farm as a canvas" in creating the in-game version of the Bing logo, pictured above.

The campaign has already been named one of the "Best Ever Social Media Campaigns" by Forbes magazine, although given the age of social media marketing as an industry, perhaps that's not saying too much.

Three Facebook games to look out for this week

Ninja Saga mission
The AppData weekly numbers on the fastest growing Facebook games is out again and this week you're in for a treat. That is, if you like ninjas, knights and monsters. If you're into any of those three topics (who wouldn't like at least one of those?), then join us behind the cut for a look at three Facebook games that could very well be the net big thing. And even if you don't, be open-minded for once, will ya?
Ninja Saga Combat
Ninja Saga
Here we have a game with over 5.3 million monthly players yet chooses not to reveal the name of its developer. However, just a glance at even the game's logo will reveal how unabashedly Ninja Saga has ripped from Naruto, the super-popular anime series. It's safe to say this is most likely the reason for the secrecy.

Everything from this game's visual aesthetic to its characters' outfits to its brief plot just scream Naruto. Obvious copycatting aside, Ninja Saga is a pretty robust Facebook RPG with impressive cut scenes and a good variety of missions.

Mission include everything from using a new ability on training dummies in the Kage Room, or training area, to delivering messages to other villages in little mini games with randomized battles. While every mission pretty much amounts to combat (sometimes pretty complex combat, at that), throw in a couple of friends and a real-time battle arena and you got yourself an addicting little brawler.

Character progression works through buying ninja abilities in the Academy and equipping your character with them. It's recommended that you stick with one element of skills since each time you level up, you'll gain points to increase the effectiveness of your elemental powers. Spreading your points across all five elements would result in your character suffering jack-of-all-trades syndrome.

The paid portion of this game comes in the form of Ninja Tokens, which are currently used to speed up your progress in the game rather than bar you from most items. Better yet, the game features a gold-to-token converter that allows you to avoid paying cash for those items that do cost Tokens. Also, be sure to make a clan (think mafias in Mafia Wars) if you want to stay competitive in the player versus player portions of the game.

Play Ninja Saga Now >

Kingdoms of Camelot gameplay
Kingdoms of Camelot
This strategy game developed by Kabam! is definitely not for the casual folk. With walls of text explaining statistics and the numbers attached to them, this is a Civilization fan's dream come to Facebook--and with over 6.2 million monthly players, Facebook must be filled with folks itching for a strategy fix.

The game leads you through its complexities via quests (and an elaborate guide book) that will get you started on mustering your defenses. Oh, did we mention that you're on a deadline? Because it takes a while to amass a kingdom fit to defend itself, players are barred from attacking new players for four days after they begin the game. After that buffer, it's a Facebook-wide free-for-all.

Spend the four days of tranquility gathering resources by building mines, farms and sawmills outside of your keep's wall while inside building cottages and barracks to increase your population and military reserves. To speed up production, preparation, and proliferation, Kingdoms of Camelot offers speed increases and stat boosts through paid transactions known as Gems.

The game seems like it will require an epic amount of patience for what might turn out to be a flop. But keep an eye on it for at least four days to see if the combat system is at least interesting or if your interested in a real-time, persistent world on Facebook. Until then, keep on building!

Play Kingdoms of Camelot Now >

Monster World tutorial
Monster World
This cute little farming simulator from Wooga takes the tried and true formula and gives it a new makeover: adorably weird monsters and goofy crops like 'lemonade bushes." The goal of Monster World, which we would have never guessed going off the title (really), is to make the best and brightest Monster Garden. This is done in the same way most farming games operate, which is to harvest crops to buy decorations and expand your garden.

At least the game does something to explain who exactly you're selling your ripe crops to. Meet Robert the Robot, a composting machine that takes your crops and sells the byproduct elsewhere (we told you it was weird). Selling the crops when Robert wants to buy them will net you more money than the average market price, so be on time.

So, what's to make you buy decorations and not amass crops and money? You're little three-legged monster farmer will become unhappy and go on strike. Literally. He will not plant one more crop until you raise his happiness through buying decorations, which can get pretty expensive. All in all, it's a balance between decor and good farming. If you're looking for a pallet swap from your traditional FarmVille, look no further. Plus, with over 3.4 million players monthly, you certainly won't be alone for long.

Play Monster World Now >

Thứ Sáu, 3 tháng 2, 2012

Four things that drive me crazy about Facebook games

For the record, I love social games. I love that they're free to play and accessible to all types of people. I love that their popularity has exploded over the past two years, and that they've been turning all of game-dom on its head.

But, after playing FarmVille, Mafia Wars and the rest for just over a year now, there are a few things in these games that have really started to gnaw on my nerves -- four in particular. They don't actually make me want to chop down a door with an axe like Jack Nicholson in The Shining, but they make me go, ya know, something, something.

Bugs, bugs, bugs

My biggest gripe about social gaming is the bugs. I'm talking about all of the little glitches in games that never really seem to go away. Examples of this include items that mysteriously disappear, buttons that don't work or losing connection to a game. It's like Whack-A-Mole, once one bug is bopped in the head, another one pops up somewhere else.

For instance, I was tending my FarmVille crops this weekend and got the ever annoying 'Game out of sync with server' message, which means you have to reload the game and re-do everything you just did again. So after spending five minutes harvesting and planting crops, then I had to do it again. Then I had to reload the game again. Then harvest the same crops again. Ugh.

This has happened to me several times in Mafia Wars as well. After promising that a more stable game experience was on its way, Mafia Wars rolled out a special event, San Juan, and then had to roll it back again. Then it launched again. This had also happened a few weeks before with the similar Beat the Feds event. FrontierVille, lately, has also been a big reloader.

Some might say that's the nature of social gaming -- everything's created and pushed out to players without proper testing, but I'm looking forward to the day that this whole form of gaming evolves and it will not be acceptable for games to have so many problems after it's made public, especially considering how many players might be losing real-life money due to some random in-game hiccup.

frontierville huge savings sale

Annoying pop-ups advertising virtual currency sales

I've also recently noticed that more games have started introducing random pop-ups, informing me that I've been especially been chosen to participate in a sale on the game's virtual currency. It's all very annoying, kind of like those silly TV infomercials that play on a loop after midnight. No, I don't want a Slap Chop or a Perfect Fit button, and I don't want to buy any Horseshoes in FrontierVille either. The only way that I'm might possibly consider spending my real-life cash for virtual cash is if there was a 75% clearance sale. And that's just to consider it. Zynga games have particularly been aggressive with this form of advertising, and it ain't working for me.

Pop-ups in general are also annoying. If I have already given blanket consent for a game to post messages to my Wall, why do I still have to click on pop-ups that ask for my permission to post something to my Facebook wall?

treasure isle too many t

Too many extra things to do in a game

One of the great things about playing games on Facebook is that you can get in and out quickly. I can take a break from writing or whatever I'm doing, jump into a game for five minutes, play and then be done. In the beginning, it was easy to run out of things to do in FarmVille and the other big Facebook games. Once you reached the max level, it was pretty much game over. To keep people playing, developers responded by rolling out more and more new features -- special fighting events, buildable items, holiday-themed events, etc. While these new add-ons will certainly keep the average virtual farmer busy, they have also started to pull players into too many directions, rather than giving players a more directed experience.

Zynga's Treasure Isle is one of the worst offenders -- I am literally working on four side projects at once, and instead of digging for treasure, I usually spend most of my time posting message on my Facebook Wall, begging for friends to send me dye, ropes and other building materials to get the jobs done. RockYou's Zoo World is another serious offender. Just slow down on the projects, partner. Not everyone is playing your game 24/7.

gifting-facebook games drive me crazy -- blog.games.com

Accepting gifts ... for hours

Sending and receiving gifts is an integral part of the social game experience. And let me tell you, I like getting gifts, however, accepting them. A few games like Pet Society, Cafe World and PetVille have streamlined the gifting process quite nicely. But, when it comes to accepting gifts in the three games I probably play the most -- FarmVille, FrontierVille and Mafia Wars -- it's a time-consuming affair.

The process breaks down like this: I click to accept a gift on Facebook, then I wait while I'm bounced to the game. Then, I click another button confirming that I want to accept the gift. Then I click another button to go back to my Facebook game gift page (if available). Sometimes I'll accept a gift from someone and instead of directing me back to Facebook, the game loads automatically right afterward. Then I'm frantically scrambling to hit the back button so I don't get stuck waiting for the game to load. Exhausted yet? I am.

While I'm sure there's a reason the gifting is set up this way; I really wish there was a better way to get the job done. I don't want to click anything to receive gifts -- just let them flow automatically into some virtual gifting box and let me have those hours I spend accepting gifts every week back to actually spend more time playing the games.

Def Jam Rapstar Tweet Battles let wordsmiths duke it out in 140 characters

Def Jam Rapstar Tweet Battles
Konami and 4mm's new rap battler Def Jam Rapstar not only challenges your lyrical accuracy, but your precious web presence as well with Tweet Battles. This unique feature lets you spit out lyrics within Twitter's 140 character limit and send them to other Tweet Battles players to have a public, real time face-off showing who can write the best rhymes within two minutes.

"This is actually one of the first video games to really include a social media platform, and that's going to make all the difference because hip-hop is very social," said Scott Steinberg, video game analyst at consultancy Tech Savvy, to Silicon Republic.

Frequent winners are posted to a leaderboard shown on the Tweet Battles website, who will also be rewarded in the feature's first contest that ends Nov. 15. The top five Twitter lyricists by then will be rewarded prizes like Xbox 360 consoles, copies of Def Jam Rapstar and the most skilled writer will win the only Def Jam Rapstar wireless mic in the world.

Hopefully, this marks the start of a greater trend for not only music games, but for other competitive games as well. The only issue with a feature like this is having to leave the game in order to play. For social features to truly take off in traditional console games, they'll have to be integrated into each game's interface, allowing players to post achievements and challenges to Facebook and, in this case, Twitter. Knock Sony all you want, but they're on to something.

Waste Management and Greenopolis train players to recycle through Facebook game

Recycling technology company Greenopolis--you know, the recycling kiosks at your local Wholefoods?--launched a Facebook game today to bolster its efforts on the green front and capture to social gaming crowd, Oceanopolis. The game is designed to be a companion to the points system already in place with the Greenopolis (a subsidiary of Waste Management) kiosks scattered across the nation, which have already recycled over 4 million items, the company claims.

Players can earn interchangeable points within the island building and upkeep game to increase their standing as a Greenopolis member. In the game, you'll collect trash from the island, save washed up sea creatures and build a clean island paradise using the trash treasure you find. Players can also turn in the digital garbage to the Greenopolis compacter inside the game for additional points to use toward real-life discounts at stores that have a kiosk on site.

"We have a goal to triple the amount of items we recycle by 2020," said vice president of organic growth of Waste Management Carl Rush to Venture Beat. "Oceanopolis will help us reach this goal by integrating new technologies with our established network of recycling facilities."

Other than this unique feature, there isn't much more substance to the game, but this is another important step towards both the oft-alluded to gamification movement and the company's goal for 2020. Now if only there were something similar out there for gas price discounts.

FarmVille Halloween Sneak Peak: Dracula Duck, Dragon, Pegasus, and Griffin

FarmVille Halloween: Dracula Duck, Dragon, Pegasus, and Griffin
Classic mythological creatures are in the works for FarmVille this Halloween, and these include a Pegasus, Dragon, Griffin, and one ridiculously charming little oddball -- the Dracula Duck.

All these creatures come fully animated (which you can watch by viewing the bottom of this post). The pegasus proudly flaps its wings; the griffin is the bouncy, easily excitable sort; the dragon shows off with a little bit of fire-breathing; and the duck does an evil laugh, followed by the twinkle of a sparkling fang.
   
   
[Via FarmVille Latest]

Find more stories on our 2010 Halloween Guide for FarmVille, Mafia Wars & more.

GodFinger developer joins Japan-based DeNa, mobile social games now a big deal

DeNa, Japan's most successful social gaming company, has bought Ngmoco for $400 million, putting DeNa in prime position to become the largest mobile social games company in the world. The creator of iPhone hits like Rolando and GodFinger will now be developing games for Tokyo-based DeNa, but it's doubtful that this is the end for Ngmoco games in the U.S.

"The big tide in social gaming is coming, right now. We'd like to capture it and quickly become the world's No. 1 mobile gaming platform," DeNa CEO Tomoko Namba told the New York Times. We want to enable developers to go cross-device and to go cross-border. And we need this to happen quickly, in about the next one or two years."

Who would've thunk mobile social gaming would be taken so seriously? You don't become the world's most ubiquitous anything without good localization, so Ngmoco games aren't going anywhere but farther than ever before. However, it's unsure what this acquisition could mean for the company's relationship with Plus+, the social infrastructure it currently uses in titles like Rolando.Time will tell whether other social mobile gaming platforms like Open Feint (and possibly Plus+) can compete with DeNa's serious clout, but with $400 million behind them at least expect Ngmoco production values to soar. It's appropriate now to cross your fingers for Rolando 3 for iOS 4.

Thứ Năm, 2 tháng 2, 2012

Treasure Isle Atlantis: Venture deep into the forbidden city soon

Atlantis
When you've explored nearly every mysterious island sitting on the high seas where else can you go? Well, you could always go down. In Treasure Isle, players will be exploring the forgotten, underwater city of Atlantis in Zynga's next content update. While details are essentially nonexistent, this could very well be the first time us adventurers will be on the hunt for treasure under the sea. Expect plenty of ancient Greek references considering the first recorded references to the ancient mythological city were in 360 BC from the philosopher Plato's writings.

Stay tuned to the blog for when we finally see Atlantis open up after thousands of years of being invisible to man.

Quote of the Moment: Downloadable games are 'irrelevant'

    "Downloadable [PC] games are irrelevant. We only work on them because they work well to go to other platforms.

    iPhone didn't exist two years ago. There was no App Store. There was no Facebook platform. We need to look at new games and make them in different ways. And what makes one of our games 'one of our games' is really changing."

PopCap co-founder John Vechey talks about how this company is changing to keep up with the changes in the larger gaming industry. Read a full recap on Vechey's IGDA Leadership Forum talk on Gamasutra.

Happy Pets' Daily Limited Editions give everyone a chance at rare crittersHappy Pets' Daily Limited Editions give everyone a chance at rare critters

Daily Limited Editions
Don't call it a comeback. CrowdStar has introduced a new feature to Happy Pets called simply "Daily Limited Editions." Each day, a previously featured limited edition pet will appear in the Happy Pets Store for just 24 hours. While they'll appear in extremely small quantities, at least this is a chance at scoring pets that we once thought would never come back.

Starting today, it seems that players have a second chance at owning the awesomely named Ultracat. A black cat with fearsome purple stripes, this pet is on sale for 120 Facebook Credits, or $12, though as of this writing only 77 are left. So act quickly if want your very own kitty that looks like a superhero's loyal sidekick. Don't worry if you can't get this one in time as in less than 24 hours yet another rare pet will hop on the scene. And another after that... and another after that... and another...

New FrontierVille Mystery Animal crate arrives in the market

FrontierVille keeps us guessing with a new Mystery Animal Crate that you can buy in the Market for 50 Horseshoes for the next two weeks. Every crate will contain one of three animals: Chinchilla (white or gray) a gecko (pink or blue) and a shaggy haired long-horned cow, better known as a Highland Cow (brown or gray).

mystery animal crate

Mafia Wars Atlantic City is live, a brand new city inside your phone

For those who have suffered the inexplicable (albeit much flashier) horrors of Zynga's Mafia Wars app for iPhone, the wait for a true Mafia Wars experience on mobile is over. Atlantic City is live and ready to be pillaged for all players above Level 18. All you need to do is type this address, m.mafiawars.com, in your phone's native mobile browser (this hasn't been tested on Opera mobile yet, sorry folks) and log in using Facebook Connect.

Find out what the first real Mafia Wars game for mobile is like after the break.

Mafia Wars Fight
After logging in, you'll be surprised at how similar the experience is to its big brother on the full web Facebook. Not to mention how much faster it is (I was connected via WiFi). You have the choice of either hopping in fights--that is, with all Mafia Wars players--or taking on Atlantic City's unique jobs.

Mafia WarsJobs
Jobs operate just like normal ones with one key difference: since this is a casino town, the exclusive currency for Atlantic City is Vegas Chips. Though, for veterans of Sin City, these jobs should be cake with the amount of leftover Chips they should have. While the jobs don't contain the pretty artwork like they do on Facebook, at least completing these contributes to your actual character and not one made up for a poorly executed social app. You can even used your saved Energy packs if you run low.

Mafia Wars Level Up
Leveling up in Atlantic City is just like normal, but again, much faster. So this is what it feels like to be free of Flash, huh? Better yet, you can collect from your properties in all cities (even Italy!), though this city unfortunately doesn't have properties of its own. All in all, Mafia Wars Atlantic City is more than the ultimate companion app; it's nearly an entire city on your phone. With how smoothly the game runs on mobile, we hope this is just the beginning.

Thứ Tư, 1 tháng 2, 2012

Earn 4 free PetVille Pet Cash from Bing Promotion

As many a PetVille player could confirm, decking out each room in your pet's in-game home isn't cheap, especially if you want to get your hands on some truly special premium items - those which cost Pet Cash.

Zynga is here to help with that just a bit this week, as they have launched a new activity in PetVille, allowing players to answer "Bing's Holiday Shopping Questions" to earn 4 free Pet Cash. This activity can be launched by clicking on the Sponsored Link window (seen at right), which is located underneath the PetVille gameplay area. From there, you'll launch a new window where you can take part in the activity.

This one is fairly basic, and simply asks you to answer the question "What's the worst gift decision you've ever made?" You'll then share your answer anonymously and move on. The next few questions are multiple choice, with the entire activity being completed in just a few minutes of your time. You'll know when you've earned your Pet Cash, as you'll be notified of such in the top right corner of the activity's window. If you wait in this screen long enough, you'll earn your Pet Cash before taking part in the final "step" of the activity, that being to take a spin on the Bing Holiday Facebook app. You can if you'd like to try out the functionality, but we can confirm it is not required to earn the Pet Cash.

When you're finished, you'll be able to refresh the PetVille game page to see your in-game total having automatically gone up by 4 - not bad for just a few clicks of the mouse.

FarmVille Sneak Peek: White Ram, Snow Goose, Arctic Rabbit, Muskox

It's time once again for a FarmVille Sneak Peek, where we bring you leaked images of unreleased items that might be coming to FarmVille in the near future. This time around, we've come across a set of unreleased animals, all of which seem to have a connection to the upcoming winter holiday.

The animals are (from left to right), the White Ram, Snow Goose, Arctic Rabbit and Muskox. It's unclear yet as to whether or not these animals will be available for Farm Cash or coins (we're assuming the former for all of them), or how much they'll be worth when harvested.

As usual, there is no guarantee that any of these items will officially launch in the game, so keep that in mind.

City of Wonder: Stock up on extra Gold in Black Friday sale

As most Facebook games have done this year, Playdom is holding a Black Friday sale in City of Wonder, allowing users to stock up on extra Gold (the game's premium currency) that they can then use to purchase exclusive buildings and decorations.

This sale is a bit backwards, in terms of design. Rather than lowering the amount of money required to purchase each Gold package in the game, Playdom has instead simply increased the amount of Gold each package contains. That being the case, you can now pick up 100 Gold for $19.99 and 280 Gold for $49.99 (as examples), rather than the original 85 and 240 Gold packages originally available at those prices.

This sale will only be going on for a limited time, and Gold packages are available in quantities of as little as 20 Gold for $4.99, so make sure to take advantage of the bonus Gold now if you're at all interested.

Cafe World: Earn 50 Cafe Cash for Harry & David purchase

If you've been waiting for another shopping promotion in Cafe World, Zynga has launched a new one this weekend that you might be interested in. This newest promotion is from Harry & David, a gourmet gifts retailer.

Via this promotion, you'll be able to receive 30% off gourmet gifts, and get free standard delivery on all purchases. You'll need to activate this offer by clicking on the link (as seen at right) which appears below the Cafe World gameplay area. From there, place a legitimate order between now and December 18 and you'll receive 50 free Cafe Cash a reward for taking part.

While this offer will, of course, require you to put out some real money before you receive your Cafe Cash, if you had been planning on making such a purchase anyway, why not take a few extra seconds to activate the Cafe World deal and earn something for yourself in the process?

FarmVille Sneak Peek: Mini Black Stallion & Mini Black Stallion Foal

This weekend has been a good one for the released of leaked images from FarmVille, allowing us to bring you another FarmVille Sneak Peek, which contains images of items that may or may not be coming to FarmVille in the near future.

This time around, we've spotted images of a Mini Black Stallion, perfect for those users that are tired of waiting for the Wandering Stallion to appear and help them breed foals in the Horse Stable. We're assuming this Stallion will be sold in the store for Farm Cash, but of course that hasn't been confirmed as of this writing.

The Black Stallion Foal, then, is what we're assuming would be produced when a Mini Black Stallion is placed inside the Horse Stable.

As usual, there is no guarantee that these animals will actually be released in the game, so keep that in mind.

Thứ Hai, 30 tháng 1, 2012

FarmVille New Years Sneak Peek: Sign, Band, Confetti Tree, Disco Sheep, Horse & More

If you thought the Party Barn / New Year's Ball Drop event would be the one and only set of New Years items that we'd see released in FarmVille, think again, as we have come across a slew of new New Year's Eve themed items that are currently unreleased, but we're expecting to be added to the game in the very near future (perhaps in an update this weekend, if things go as scheduled in the world of FarmVille updates).

The items are as pictured, from left to right at the top of this post: New Year Horse, New Year Foal, Confetti Tree, Disco Ball Tree, Disco Sheep, Cider Fountain, New Year's Eve Sign, New Year's Eve Band, Glitter Palm Fireworks, Dahlia Fireworks.

The names of these items are subject to change at any time, and remember that there is no guarantee as to whether or not we'll actually see these items officially released in the game, so keep in that mind (however, we would be surprised if they all didn't show up in one form or another).

Also, we've read on the official FarmVille forums that some users are receiving Discoball Trees already from Mystery Seedlings. We are working to confirm, and will let you know if they are indeed already available in the game. Keep checking back with us for more.

Check out the rest of our Holiday 2010 coverage right here.

What do you think of the New Year's Eve Party in FarmVille so far?

FarmVille Winter Sneak Peek: Hot Springs, Penguin Fishing Hole, Ice Cow & More

It looks as though Zynga will be looking to continue celebrating Winter in FarmVille through the entire winter season (that is, even after the holidays as passed), as we've come across some new unreleased images of four new items that we believe will be coming to the game in the near future.

The four items, listed from left to right in the image above are: Monkey Hot Springs, Penguin Fishing Hole, Ice Cow, and Ice Duck.

Remember, the final names of these items are still up in the air (these may just serve as placeholders), and there is no actual guarantee as to whether these items will officially be released in the game, so keep that in mind. Additionally, we're not sure how these items will make an appearance. Will they be part of an upcoming Mystery Game? Will they be free gifts, premium items in the store, or Mystery Gift prizes? Only time will tell, but we'll be sure to give you all of the details once we have them.

Check out the rest of our Holiday 2010 coverage right here.

In what other ways would you like to see Zynga celebrate winter after the holidays have passed in FarmVille?

FarmVille Animal Sneak Peek: Brown Gypsy Horse, Brown Gypsy Foal, Baby Penguin

If you're an animal collector in FarmVille, I've got some great new unreleased item images to share with you! These animals are, from left to right in the image above: Brown Gypsy Horse, Brown Gypsy Foal, and Baby Penguin.

Not to be confused with the black and white, regular Gypsy Horse released at the end of November as part of the Winter Holiday theme of items, this Brown Gypsy Horse will be an entirely different animal, able to be placed inside the Horse Stable and bred with a Stallion to produce the adorable Brown Gypsy Foal also seen above. We're guessing that if the Brown Gypsy Horse doesn't make an appearance in a Mystery Game soon, that it will be available in the store for Farm Cash.

Meanwhile, the Baby Penguin is equally interesting, if not even more so. Since Penguins have been available in the game since even last year, this begs the question - Could Zynga be looking to create a Penguin "home" of some kind, through which these Baby Penguins would be bred? Or will it simply be released as a regular animal release in the store? Only time will tell, but personally, I'm hoping for another animal storage building (especially if it means I get to have all of those cute, fluffy Baby Penguins running around on my farm!).

Remember, there is no guarantee that these items will be officially released within the game, so keep that in mind. Keep checking back with us though, as we'll make sure to give you guys all of the information about these new animals if and when they are released.

Check out the rest of our Holiday 2010 coverage right here.

FarmVille: The Case of the Missing Holiday Ducks

A new mystery has appeared in the land of FarmVille, concerning an item that was assumed to be released with last night's FarmVille update, but either wasn't, or jumped out of the store just as soon as it entered. The item is the Holiday Ducks decoration (a set of ducks standing underneath mistletoe that apparently kiss). As this entire ordeal has spawned user outrage and confusion, we thought we'd take a minute to shed some light on the current state of affairs concerning when and if this item will ever be coming back to the store.

As of last night's update, the Holiday Ducks are nowhere to be found in the game, which is especially odd, considering that a recently added FarmVille loading screen, and the in-game marketplace (pictured) both contain images of the item. So, at least we know that the Holiday Ducks are real.

Multiple threads have appeared on the official FarmVille forums concerning these missing animals, with some users reporting that the Ducks were available in the store for a very brief period yesterday evening, before mysteriously vanishing without a trace. Furthermore, Zynga even announced that the Holiday Ducks were available in the store for 15 Farm Cash. We've read user reports of finding the ducks for 15 or 20 Farm Cash, but we have no visual proof of their existence - they disappeared that quickly.

This becomes even more of an issue when we take a look at the time limit for the other Winter Holiday items that are currently available in the store. Even those items that were released last night will only be available for 9 days, and every day that the ducks remain MIA is apparently another day that users won't have to purchase them, if and when they reappear.

Where did they go? Honestly, we don't know at this point. As of this writing, they are nowhere to be found in the game's store, and they aren't on the free gifts page. We've contacted Zynga for comment, and will be sure to let you know if and when this situation changes. We're assuming that this the disappearance of the ducks was due to an in-game glitch of some kind, but we'll continue to keep digging for information in case something else is going on.

Check out the rest of our Holiday 2010 coverage right here.

In the meantime, let us know if you've spotted these Holiday Ducks for yourself in the comments. Do you have the Ducks in your own store right now?

It's Official: CityVille dethrones FarmVille as Zynga's top Facebook game

Alright, so it didn't exactly happen yesterday, but CityVille has soared high above FarmVille's 56.8 million players with a massive (for these days) 61.7 million monthly players. It did what many thought was the impossible in just 22 days, according to Inside Social, and it took good old FarmVille four months to reach that size back in the day. While we've already explored what might have contributed to the game's blindingly fast rise to Zynga supremacy, it's impossible to tell how long this will last.

It will take at least another month for CityVille's numbers to stabilize--or at least slow down, for Pete's sake. These numbers are purely an accumulation of the amount of players who have logged into the game at least once in the past three weeks. Whether the game can hold the interest of its nearly 62 million players for a lengthy period of time has yet to be seen. However, if the game keeps growing at this rate, it could easily meet FarmVille's former glory of 84 million monthly players by 2011. Until then, Mark Pincus and the CityVille team can enjoy their early Christmas gift Scrooge McDuck style.

Can CityVille meet and surpass FarmVille's all-time high of 84 million players? How long do you think CityVille will last as Zynga's top game?

Thứ Tư, 11 tháng 1, 2012

Lego Universe goes free-to-play this August, who needs plastic bricks?

Lego Universe
Honestly, have you seen how expensive those sets are? The Lego Group has announced that its flagship MMO (massively-multiplayer online game), Lego Universe, will become free to play this August. The game will then allow would-be Lego fanatics--like I was circa 1995--to get into the world-creation action at no cost indefinitely. Not to mention that the initial cost of the game will be slashed to zero as well, as Lego Universe will be a direct download as soon as it goes free-to-play.

"The LEGO Group remains committed to success in the digital space and to LEGO Universe," said Lego Group VP Jesper Vilstrup in a release. "We see LEGO Universe as a key element for our digital play division, and are adjusting the business model to make the game more accessible to players, without the immediate obligation to purchase or subscribe."

While the game becomes more and more like a Facebook game, the Lego Group will still offer paid subscriptions with added benefits. However, there are no micro-transactions planned at this time. (I have $10 on that stance changing in the next two months. Who's in?) And unfortunately, the free version of the game will offer limited content: "two adventure zones and one player property area for building their own virtual LEGO models," the Lego Group wrote in a statement.

Lego Universe joins a lot of MMOs going free to increase their player bases in a social game-like fashion such as Spiral Knights on Steam. Those who pay the $10 monthly subscription will enjoy everything the game has to offer and will be exclusively eligible for the game's first expansion, Ninjago. Either way, this sounds like a fine way to test the waters before committing to that monthly fee, so tell the youngin's to hang tight and play with that new plastic Lego set you picked up for them last week. (Your secret is safe with us.)

PopCap's Bejeweled 3 coming to Nintendo DS, go zen on the go

Soon, you'll be able to go zen while on the move (sounds relaxing, huh?). PopCap announced that it will release its critically-acclaimed Bejeweled 3 on the Nintendo DS this fall or winter, according to Pocket Gamer. More specifically, PopCap said that the game is coming to the DS in the fourth quarter, which spans October to December of this year. Though, we can't help but wonder why PopCap would pass up the allure of 3D(S)--perhaps to hit the largest amount of handheld Nintendo fans?

While PopCap hasn't revealed any details on what will be included in the portable version of last year's PC casual hit, we can't imagine it won't include Zen Mode. I mean, that's the whole hook of the new Bejeweled, no? (We just want to go zen wherever we go--is that too much to ask?) PopCap also announced that the game is headed to Xbox 360 and PS3 through Xbox Live Arcade and PlayStation Network, according to PCMag. We've contacted PopCap for more information.

New social game pokes fun at corrupt Russian politics

Here's a new social game idea that's ripe for the picking. (Are you listening, Zynga?) A new game called Politics, has arrived on the Russian social network/Facebook clone VKontakte and was designed as both a parody of the Russian government and a way to get younger people more engaged in the political process.

"This is the election year for Russia and people's interest to politics, already blended with pop culture, will grow," Max Masin, Politics developer and producer, says in a statement. "The idea behind the game combines the interactivity of social gaming with relevant, newsworthy content."

To play Politics you must be invited by a current player. Once you're in, you start out as an average Joe and work your way up to running for President, working your way through the Russian political system, which includes dealing with corruption, including bribery and kickbacks. Right now, the game is available exclusively through VKontakte, but the creators plans to release versions to other popular Russian social networks as well.

As for an eventual release on Facebook -- there's no word on that just yet, though an English-language rendition of this game (or something in the same vein) might be what apathetic Americans need to get revved up for the upcoming 2012 election year.

BigPoint's RamaCity takes on Zynga's CityVille, but not on Facebook

RamaCity by BigPoint
We're not sure why companies are competing with Zynga directly, but alas here we are again. BigPoint, creator of hit free-to-play MMOs (massively multiplayer online games) like Battlestar Galactica Online and Lord of Ultima, has released RamaCity. And this free-to-play city building game looks a helluva lot like CityVille, Zynga's number one Facebook game. In fact, we're so inclined as to say that RamaCity is looking to compete directly with the 90 million-strong social game.

Honestly, RamaCity is nearly indistinguishable from its would-be opponent--it was even created in Flash, the primary tool developers use to make Facebook games. Players are given their own small town that they must erect a bustling city out of. The game limits players' actions with an Energy system like its counterpart, though it handles Goods production and stores differently. There are no farms in RamaCity.

We used the term "would-be" above because BigPoint's next big game isn't even on Facebook; the company is hosting RamaCity on its own dedicated website. And you can even add new friends to collaborate and play with through email, Facebook and Twitter. What you have here is essentially a social game without the Facebook integration, and one that seems to be trying very hard to repeat CityVille's runaway success. But whether BigPoint can accomplish that without true Facebook connectivity has obviously yet to be seen.

Better Business Bureau processed 436 Zynga complaints in 36 months, study says

And several other, more happy-go-lucky statistics were included in a study conducted by Single Grain, an SEO firm. The study reveals interesting statistics like of the 20 percent of people in US that have played a social game, 35 percent of them have never played a video game before. Of course, the seven ways of telling us that more women play Facebook games than men are included. (It's just not a survey without them.)

However, as you scroll down the infographic, the findings become a bit darker (and weirder), like Single Grain's finding that, "The Better Business Bureau processed 436 complaints about Zynga in the last 36 months." And to think that 90 percent of the company's revenue is thanks to virtual goods purchases. Speaking of weirder, did you know that the FarmVille maker's employees, when chosen for quarterly awards, have a choice between "a car filled with vested stock" or "a weekend spree in a $200,000 Lamborghini?"

It's true, and they're even offered trips to Vegas with acupuncture and massage treatments. In addition to one in every five Facebook users having played FarmVille, digital farmers outnumber real farmers in the US 80 to one. Not to mention half of all Facebook log-ins are to play games. According to Single Grain's findings, Zynga is having a grand old time--except for those nasty BBB reports. Oh well, there's always Vegas to help wash those worries away.

Social Gaming infographic

Thứ Ba, 10 tháng 1, 2012

LEGO Universe goes free-to-play; remember to give the kids a try, too

We know your inner child can't resist, but try to remember your outer children, kay? The LEGO Group has finally made a nice chunk of LEGO Universe, the MMO (massively multiplayer online game) created by NetDevil, free to play. The game is going the way of Facebook games and the legion of MMOs before it to make bank a few extra bucks. However, fans who want to get in on the action for free will be relegated to the new Free to Play Zone, an area blocked off from the rest of the game.

But don't think this form of digital plastic segregation means you'll be lesser than those willing to put up 10 bucks a month (which The LEGO Group points out you can upgrade to at any time). Free players will be granted access to two adventure zones to romp through, a player property area to build new LEGO creations in and the chance to participate in mini games and face the ominous-sounding Spider Queen. Well, as ominous as plastic toys can get.

Just like in your favorite Facebook games, free players can visit their friends' property areas and see what they've created. The LEGO Group says in a statement, "If you haven't played LEGO Universe yet, now is the time!" Obvious marketing speak or not, it's pretty tough to disagree with free. LEGO Universe is available for free digital download only right here. If you can't sate your inner 12-year-old long enough for your real 12-year-old to play, you might want to install this baby on two machines.

Syfy Games set to launch on Facebook with new partner KlickNation

We first caught wind of Syfy getting into the social games biz back in March, and it has moved quickly, all things considered. A glance at KlickNation's top games is enough to tell you why Syfy chose this fledgling, Sacramento, CA-based game developer to make their Facebook games. KlickNation currently has about 1.2 million players spread out across four major games (in order of most popular to least) -- Six Gun Galaxy, Age of Champions, Superhero City, and Starship Command: Battle for Earth. These four fall right in line with the kinds of genres the Syfy Channel purports to service.

Under its undisclosed, multi-year, multi-million dollar contract with Syfy, KlickNation will be unleashing a combat game about the Olympian gods, called Age of Immortals, later this year. Syfy President David Howe also reports that "around six Facebook games" are in the works. KlickNation must be ecstatic, because partnering with Syfy (in conjunction with NBC Universal) means access to a newer, wider audience and bigger budgets. And, who knows, maybe one of these games will be turned into a new Syfy film or TV series.
Syfy Games logo
Truth be told, the Syfy Channel leaves many science fiction fans feeling lukewarm. Every now and then, the network champions a gem, such as Battlestar Galactica, but lately have taken to indulging in corny, B-movie fare, such as Megashark vs Giant Octopus. Or even worse, the network airs shows that have nothing to do with science fiction, such as WWE SmackDown. Then again, shows like Megashark vs Giant Octopus could be translated into one helluva Facebook game.

Angry Birds creator might be worth a happy $1.2 billion [Rumor]

The perma-frown on the Angry Birds' faces might finally turn upside down. Bloomberg reports, citing "two people with knowledge of the discussions," that Finnish creator Rovio could be valued at $1.2 billion if talks to receive extra funding go through. The creator of arguably the most popular mobile game, um, ever is in investment talks with a company in the entertainment business. That most vague of statements leaves the possibilities up to ... a couple hundred companies, but industry analyst Michael Pachter of Wedbush Securities has narrowed it down to a select few.

Of course, Zynga could be the big spender, especially considering recent rumors. But Pachter goes on to make educated guesses including EA, News Corp. and Disney. "I can see how Disney would take 'Angry Birds' and turn them into a theme-park ride and a movie," Pachter told Bloomberg. "Zynga could take 'Angry Birds' and make it into 'FarmVille.'"

We're going to just ignore that blanket statement regarding FarmVille. As for EA, though, we doubt it's in any position to invest right now considering it just spent an effective $1.3 billion alone on Bejeweled creator PopCap. But Pachter makes a whole lot of sense with his Disney guess, especially since Rovio has made its goals for the Angry Birds franchise crystal clear. And don't forget, Disney has been in the games biz for quite some time before even Facebook games with Playdom.

(A sidenote: Can I just say how surprised I am that Rovio is being valued at just $1.2 billion? When's the last time you mentioned the damned game and someone hadn't heard of it? Sure, Zynga is worth at least $11.5 billion thanks to virtual goods, but I've yet to hear of a FarmVille movie.)

On top of being found on every device out there (even Facebook someday), Rovio works diligently on turning Angry Birds into an internationally-recognized icon much like--dare I say--Mickey Mouse. And Old Big Ears has grown a bit ragged over the years, no? As with all rumors, this is all wild, but educated, speculation. Now all we can do is wait for Rovio to announce a "Steamboat Angry Birds" update somewhere down the line.

Digital Chocolate expands its reach with acquisition of Sandlot Games

Digital Chocolate, a social game developer for mobile and Facebook best known for the popular game Millionaire City, has just acquired Sandlot Games. Sandlot Games are a publisher that host a variety of games on their web portal, with favorites being Super Granny and Cake Mania. The company is headquartered in Bothell, Washington and was founded in 2002, making it a fairly experienced casual games development team.

Trip Hawkins, Founder and CEO of Digital Chocolate says that this acquisition will help them "now expand further in Seattle and Eastern Europe." He also mentions that they expect to be the leading game studio in 5 of the 7 cities where they have a development presence. The partnership is mutually beneficial, enabling both parties to reach larger audiences with their cross--platform titles.

Digital Chocolate has been doing well in their efforts to go cross-platform. The company has had over 100 million game installs of titles like Millionaire City and Zombie Lane on the web, and has released over 100 social and casual titles.

EA sinks its teeth into Trade Nations developer Bight Games

Sometimes they're just way too easy to pass up. EA, veteran games publisher and now proud owner of PopCap Games, has purchased Charlottetown, Canada-based mobile game developer Bight Games for an undisclosed amount. (And just when you thought EA had little money left to throw around.)

Bight Games is best known for freemium iPhone games, or mobile games that take on the Facebook games payment model, like Trade Nations. In fact, the developer recently brought it's popular iPhone game published by Z2Live, Trade Nations, to Facebook.

Bight Games will join the existing EA Interactive (EAi) development division in Canada, though according to a blog post written by EAi lead Barry Cottle, EAi and Bight Games already go way back. The team has helped in the creation of several unnamed EAi mobile games, so I guess we can think of this as the two simply tying the knot after dating for so long--so cute!

"The freemium game model in mobile is here to stay, and it's growing fast," Cottle writes. And the guy has a point. Just look at games like Smurfs Village for iPhone by Capcom, which we all know probably did a little too well. But that's just one of likely hundreds of successful freemium games on smartphones. And EAi looks to dig deeper into that gold mine once the deal closes later this month.

Thứ Hai, 9 tháng 1, 2012

CityVille inventory limit raised to 2,000 - the sky's the limit!

As if the CityVille inventory cap hasn't been raised enough since the game's launch in late 2010, Zynga has announced that once again, the inventory cap has been raised. Up until this point, we've seen the inventory being raised (in multiple updates) from 100 items to the previous limit of 500 items. Now, though, since 500 items apparently doesn't allow players to store everything they could possibly need, you'll be able to store a whopping 2,000 items via the new inventory cap.

Seriously, Zynga? 2,000 items? Not that we're complaining about the extra space (which we've been given for free), but why even bother having an inventory limit at that point? Will the average player really ever have 2,000 items in their inventory at one time? Probably not, so why implement that seemingly arbitrary numerical limit on players at all?

Users don't have to deal with a tight inventory cap in FrontierVille, and in my opinion the game is better off for it. It'll be interesting to see just how far Zynga will increase the inventory cap before perhaps coming to the same conclusion that no inventory cap is better than having one, no matter how large.

What do you think of the 2,000 item limit in CityVille? Have you ever encountered a time where you ran out of room in your inventory?

CityVille Winter Clothing Quest: Everything you need to know

Brrrrr. It's cold out there in CityVille! After the release of winter snow on the landscape, your virtual little citizens have got to be freezing, walking around without coats, gloves or hats! That being the case, Zynga has released a new mission called Winter Clothing that will see you collecting such items for your city's inhabitants, of course via the help of friends.

The Winter Clothing mission requires the following:

7 Mittens
7 Winter Coats
7 Winter Hats

You'll be able to unlock any of these tasks for 45 City Cash, if you'd like to not bug your friends to help you, but for everyone else, you can click on the "Ask your friends!" button to post a news item to your wall asking your friends to help you. While you'll likely be able to receive 7 items fairly quickly through these wall posts (if you're like us and have a lot of your friends playing), you can also earn these items in the old-fashioned way - head over to the Free Gifts page and send one of these winter clothing items to your friends in the hopes that they'll send one back.

One other aspect that makes the wall posts the preferred method here is the fact that this is a "Give one, get one" situation - if you answer your friends' calls for help, you'll receive the same item in return. Two birds with one stone - gotta love it.

Make sure to take part in this new quest before your townspeople freeze in the cold! Note: If you don't see the mission appear the next time you start the game (the mission icon is a red hat and pair of mittens), refreshing the game should do the trick of forcing it to appear.

CityVille Game Updates: Holiday Tree event extended, new features are coming

A new batch of updates and bug fixes have been launched in CityVille this week, with Zynga announcing the lot of them via the game's official forums. There, we see that the game's Black Lab decorative item has been removed from the store, with the explanation being that it has been removed "in preparation for an upcoming feature."

While dogs in FarmVille is one thing, dogs in CityVille seem like they would always be decorative items, since you are playing from a true nameless, faceless perspective, and dogs are just downright tiny in the game. It will be interesting to see what this new feature Zynga speaks of turns out to be, and we'll be sure to let you know what it is, as soon as we can.

In other news, the 7th Franchise for higher level players has now been fixed, so that users can actually see, and therefore interact with, their 7th Franchise building from within the Franchise menu. Quest completion dialog boxes have been repaired, so that they will show up as expected after completing quests, rather than remaining invisible in some cases, and the overall Winter Wonderland quests have been made easier to allow those newer or lower level players (or just those players that don't have hours to dedicate to the game at once) a better chance of finishing them before they expire.

Speaking of expiration dates, the Holiday Tree event has been extended. If you've yet to reach the 80 present limit to finish the final quest, and the tree itself, you now have even more time to do so. You'll still need to hurry, however, as this extension definitely isn't permanent, and you won't want to waste any of this extra time that you've been given.

And there you have it! A complete rundown of updates and additions in the biggest game on Facebook. Enjoy!

FrontierVille Care Packages return, Special Deliveries for frontier folk

FrontierVille Care Packages
It was only a matter of time before FrontierVille got a hold of one of the most loved and hated features in Zynga games once again. They're called Care Packages and most of you will recognize them from when they were first introduced to FrontierVille almost two months ago. But for the uninformed, they're essentially FarmVille's Special Deliveries with a new name. These "smart" gifts, when received and opened, will contain one item that you need for either a Goal you're currently on or a building that's under construction.

Unlike Special Deliveries in FarmVille or Cafe World, Zynga claims Care Packages will only be around for a limited time in FrontierVille. Unfortunately, I've yet to see them appear in my Free Gifts page, which probably means they're slowly being rolled out to players. Regardless of whether you like them, expect a deluge of Care Packages in your Gift Box shortly.

FarmVille Sneak Peek: Ski Resort, Fjord Horse, Blue Duck and more

    Fjord Foal     Prz Horse     Fjord Horse
And just when we all thought FarmVille's Winter Wonderland Theme had ended with the most recent edition of FarmVille Showcase yesterday, FarmVille Freak has found a bunch more that's yet to grace the farm. There are plenty of animals including fan requests like the Fjord Horse and the interesting Komodo. (What's an Indonesian reptile doing on a farm anyway?) But what's most interesting is the Ski Resort, which was not featured in yesterday's showcase. While the Ski Shop was merely a decorative building, I still have hope that this one in particular will hold some sort of function. Keep your fingers crossed.

Andean Bear     Komodo     Blue Duck     Dall Sheep
Rounding out the list of items that may be released are the adult Prz Horse, the Andean Bear (this must be the bear cub we noticed in the video posted yesterday), a Dall Sheep and a Blue Duck. Could that last addition be a reference to a classic 90s movie, perhaps? Stay tuned for when these items possibly release next week.

Thứ Bảy, 7 tháng 1, 2012

FarmVille Valentines Countdown: Everything you need to know

A Valentine's Day Countdown has started tonight in FarmVille, bringing one new special gift each day for lucky players who log in. We have the full guide so if you're not sure how to get all of these items or if you want to know what the prizes are, read ahead! Every day for the next 12 days there will be one special item that you can receive from your friends.

To access the Valentine's Day countdown, log into FarmVille and the game screen should automatically popup. If it doesn't, click on the heart with arrow icon along the right side of your screen. You will then see that day's particular gift, and a button that allows you to "Ask/Share" in order to get that gift. You'll notice that there are 12 days total, but days that haven't been released yet will have a pink question mark instead of the revealed gift. If you are too late, you'll have the option to buy the previous day's gift with Farm Cash.

FarmVille Valentines Countdown
Clicking on the green Ask/Share button will bring up a prompt to post on your wall asking for the gift. If a friend clicks on the post in time, not only will you receive that day's gift but your friend will also get one too. This means you have the option of receiving multiple gifts if you click on more than one friend's wall post.
FarmVille Valentines Countdown
If you manage to collect all 12 of the items, you will unlock a special grand prize. You can also pay 51 Farm Cash to automatically complete the collection and get the special prize - but that isn't much fun, is it? If you do that, one of each item that you don't already have will be delivered to your gift box along with the bonus prize.

The Prizes (Spoiler Warning)
Day 1: FarmVille I Love You Stand
Day 2: FarmVille I Love You Sign
Day 3: FarmVille XOXO Sign
Day 4: FarmVille Purple Hay Bale
Day 5: FarmVille Heart Bear
Day 6: FarmVille Caramel Bear
Day 7: FarmVille Fuchsia Greenery
Day 8: FarmVille Pink Greenery
Day 9: FarmVille Provencal Pot
Day 10: FarmVille Fancy Topiary
Day 11: FarmVille Flax Plant
Day 12: FarmVille Dogwood Tree

Bonus Prize: FarmVille Purple Valentine's Cow

FarmVille Purple Valentines Cow

Check out the rest of our Valentine's Day 2011 coverage right here.

FarmVille Sneak Peek: Unreleased Willow Hearts Tree

Tonight's big FarmVille update has brought of slew of new unreleased items that we have the exclusive information on to share with you. As you can see, the image on the right is the Willow Hearts Tree, an obvious Valentine's Day addition to the game.

While animated, this tree 'sheds' hearts which slowly float to the ground. Otherwise, it is similar in art style to the Willow Tree that has already been in the game. FarmVille appears to be taking the purple color very seriously throughout this holiday. Despite being purple, we do not believe the Willow Hearts Tree is a reward in the 12-day Valentine's Countdown.

As usual, we do not know for sure if this tree will make it into the game for sure, but we have a pretty good idea that it will. The Willow Hearts tree could be a new reward from the Mystery Seedlings, or it might be something else entirely. Time will tell!

Check out the rest of our Valentine's Day 2011 coverage right here.

FarmVille Sneak Peek: Unreleased Grey Prz Horse and Foal

A new pair of precious prancing ponies have turned up under our watchful eye tonight, and we have the scoop on the new FarmVille Grey Prz Horse and Foal. These two adorable slightly spotted horses have wandered into our game clients a bit early, so we wanted to share them with you.

The Prz horse is actually short for the Przwalzki's Horse, a wild breed of horse from Asia. Interestingly enough, the Prz horse actually doesn't come in the grey color or with spots. It always dun (or light brown with black mane and tail) and often has zebra stripes on its legs. Last month, we actually saw a true looking Przwalski's Horse in the game so now we are wondering if this one is mislabeled. It could be that FarmVille doesn't care too much to be true to the breed, but generally Zynga is pretty good about making sure things line up correctly and don't seem inaccurate.

As usual, this doesn't mean that the Grey Prz Horse and Foal will be making it to the game for certain.

FarmVille Sneak Peek: Unreleased Red Gypsy Horse and Foal

In addition to the Grey Prz Horse and Foal that snuck out of their pasture earlier, we have also spotted this beautiful Red Gypsy Horse and Red Gypsy Foal in FarmVille this evening. This horse is identical in shape and model as the winter Gypsy Horse that was released over the holiday, except it has a unique coloring that we haven't seen before.

It's possible due to the firey mane and tail that this Red Gypsy Horse will be a Valentine's Day horse that we will see in yet another Valentines themed release. It's not actually based on a real breed of horse - though there is a Gypsy Horse breed, it doesn't come close in color to this exotic combination of black and red. We think this neat looking horse and foal will look pretty stunning on a Valentine's themed farm though!

What do you think of the Red Gypsy Horse? Pretty, or a little too far-fetched?

Game of the Day: Word Roundup Challenge

The game of the day asks you to get your spelling hat on. Word Roundup Challenge combines the challenge of a crossword with the quick-hit speed of a word search game. It packs an extra shot of word-finding fun that will sharpen your wits!
Click here to play Word Roundup Challenge.

Important side note: Just by playing The Game of the Day you will be entered into a monthly drawing to win a FlipCam HD. You don't need to do anything else, just play! The more you play, the more chances you have to win. For more information on the Game of Day check out the official Game of the Day hub.

Thứ Sáu, 6 tháng 1, 2012

FrontierVille Sneak Peek: Fanny and Bess Mystery Crates

The war between Fanny and Bess continues regardless of whether you set them up during the Valentine's Day Goals (a little flirtatious rivalry, perhaps?). FrontierVille Info has found two new Mystery Crates that are on their way to FrontierVille revolving all around our two favorite ladies, Bess and Fanny. It's unknown when exactly these Crates will be released or whether they're slowly rolling out already, but according to FrontierV, they will cost between 30 and 35 Horseshoes.
Bess Collection
The Bess and Fanny Collections each have a chance of dropping one of four items, which are essentially mirrors of one another. The Bess Collection includes a White Rabbit, Bess' Horse, Bess' Wagon and Bess' Outhouse.

Fanny Collection
If you hadn't noticed already, each Collection takes on the general theme of its character pretty heavily. The Bess Collection is largely red and orange-colored, while the Fanny Collection takes on blue and black almost exclusively. Fanny's items include a Black Raven, Fanny's Horse, Fanny's Wagon and Fanny's Outhouse. According to FrontierV, these items will be available for purchase through March 28, so I'd say these Crates are en route as of this writing.

[Image Credit: FrontierV]

Do you plan on buying either of these Mystery Crates? Which do you prefer more, and why?

FarmVille Model Farm goes green with St. Patrick's Day items

As useless as it may be, the Model Farm presses on in FarmVille, and has been updated in time for St. Patty's Day this Thursday. Items in this edition of the Model Farm include some new additions that were just introduced to the game last night like the Irish Hare, Irish Cob Horse, Leprechaun Girl Gnome and more. Of course, all of the items here are available for either Farm Cash or an exorbitant amount of coins, though you do receive that random bonus for visiting. Taking a peek won't hurt anybody, right?

[Via FarmVille Freak]

Find the rest of our St. Patrick's Day Coverage right here.

Do you visit the Model Farm daily for the bonus? Have you ever purchased anything from there?

Rumor: FrontierVille 37x37 Land Expansion is rolling out to pioneers

Land Grab!
Despite the Goals leaking early and our prediction of a March 1 release date, the 37x37 Land Expansion in FrontierVille has been MIA for six weeks now. However, according to FrontierVille Info, several players have reported that the expansion has arrived on their homesteads. If true, the expansion is coming in the midst of a Coyote invasion, but we have (almost) everything you need to know right here. So, don't come crying to us that you don't know what to do and get to expandin'.

Have you seen the 37x37 expansion on your homestead yet? When it finally launches, do you plan to take it head on or are you too busy fending off hungry Coyotes?

Quote of the Moment: 'Zynga can't just throw FarmVille onto mobile'

Angry Birds Facebook

    You can't take an experience that works in one environment and one ecosystem and force-feed it onto another. It's like Zynga. They can't just take Farmville and throw it on mobile and see what sticks. The titles that have been successful for them on mobile are the ones they've built from the ground up for the platform.

Peter Vesterbacka of Rovio said this in an interview with Inside Social Games regarding Angry Birds' big move to Facebook. The (filthy rich) Angry Birds' "Mighty Eagle" also revealed that the Facebook version has been in the works for an entire year. This goes to show how seriously the company is taking the move in comparison to most studios who crank out Facebook games in a fraction of that time. However, the prime reason behind Rovio's extended development for Angry Birds Facebook is adapting the same experience to a different platform. One can imagine this is a challenge from either end of the spectrum.

[Image Credit: Game N Train]

What do you think of Rovio's strategic approach to Facebook? Will they be successful on the platform?

FrontierVille's same-sex marriages originally a 'bug'

Zynga's FrontierVille is the first Facebook game to include same sex marriages. In the Wild West themed game, you create an avatar and, soon after you start settling your piece of frontier property, you have the option to take on a virtual spouse -- which can be a man or a women.

While all this seems modern and open-minded (not to mention, follows a bigger trend in video games, such as The Sims and Dragon Age, that depict sex scenes with same-sex partners) -- turns out that the options for a same sex spouse was totally unintentional. Zynga Chief Game Designer and FrontierVille creator Brian Reynolds says the option to choose male or female was originally a 'bug.' Players seemed to like it, he says, so they just left it in. Since then, the number of same sex marriages in-game is triple that in the US. That piece of data might explain the Fanny n' Bess Valentine's Day mission that launched in February, where the goal was to form a love connection between two of the game's female characters.


Reynolds also says players respond well to the game's Facebook wall posts, which are filled with sexual innuendos like (which we've covered that in more detail here), "Justin visited neighbor homesteads and got wood!"

frontierville wall posts sexual innuendo
All of this sexy talk was part of Reynold's 'The New Frontier in Social Gaming' talk at this year's South By Southwest Interactive Conference in Austin, Texas, which was covered by Inside Social Games. Reynolds discussed the thinking behind the game, which -- while not the most popular Zynga game -- has set a new standard for social games. Big picture, that means people making games now face the challenge of adding tried-and-true game experiences, such as quests, story, characters, into the social experience of a Facebook game.

And, Reynolds says game makers should not to be afraid to push boundaries in order to elicit social interaction. "Friends don't want to know about what you've done in a game," he says, "they want to know something funny about you or something they can start a conversation with."

Thứ Ba, 3 tháng 1, 2012

'Twas a very merry Angry Birds Christmas, with 6.5 million downloads

You could also say that a lot of folks scored some sweet gadgets this holiday season. Finnish game maker Rovio told AllThingsD that its ubiquitous Angry Birds game had been downloaded 6.5 million times on Christmas Day. (The website points out that this is nearly the estimated amount of smartphones activated over the holiday.) Yup, Angry Birds is still cool.

"We're really excited to have such a massive number of new people get acquainted with Angry Birds over the holidays--we have exciting new releases lined up for 2012, and can't wait to introduce them to the public," Rovio's Ville Heijari told AllThingsD. The 6.5 million mark combines all paid and free downloads of the three Angry Birds games, and across all platforms, we imagine.

According to AllThingsD, this more than triples Angry Birds' downloads for Christmas 2010. Surely, that's helped by an extra Angry Birds release, but we bet there are a number of reasons why the game's downloads skyrocketed this Christmas. Between air time on several commercials, their visages on every damned t-shirt in Hot Topic and appearances at major cultural events, Angry Birds exposure hit a fever pitch in 2011.

We're also wiling to bet that this is far from the end for the irate avian creatures. More, unique Angry Birds games are reportedly in the works for 2012, and we're still a ways off from that feature film. So, don't expect these furious, flightless (sort of) foul to go away anytime soon.

[Via VentureBeat]

Are you surprised at all by the amount of Angry Birds downloads on Christmas Day? What mobile games did you download on Christmas Day?

This family holds the world record for being Pokémon masters [Video]

And to think my unbridled, preteen love for all things Pokémon only made my parents regret buying me a Game Boy for Christmas. The Arnolds of Frankfort, Ill. have been included in the Guinness Book of World Records 2012 Gamer's Edition, earning the title "Largest Competitive Pokémon Videogame Family." The organization calls the Arnolds "the most prolific Pokémon playing family in the world."

They're not only the most prolific, but the Arnolds are the most successful family of Pokémon players, having competed globally in Pokémon tournaments. While Mother Arnold, Linda, often cheers from the sidelines, family patriarch Glenn battles with pocket monsters right alongside his three children. Glenn spurred the family tradition by helping his little ones get through the tougher parts of their games, ultimately fostering little Pokémon powerhouses.

In fact, Glenn says that he went head-to-head with his own son, David, in a tournament match before. But the Arnolds' other son, Ryan, admits that his sister Grace is probably the most skilled Pokémon player of them all. So what if this is a completely contrived category in order to fill the book with a unique set of record-holders. It makes for a fun story, right? Now, this (hopeful) future father has one goal: Foster the world's most deadly family of Halo players ... when they're of age, of course.


Do your kids still play Pokémon? Are you playing right along with them? If not, what games do you enjoy to play with the little ones?

Nintendo sold 4 million 3DS systems in 2011, or 12 million dimensions

That's a lot of glasses-free, stereoscopic dimensions of gaming entertainment. Nintendo announced today that it had sold over 4 million units of its 3DS handheld gaming console last year, VentureBeat reports. Despite a terribly rocky start, the system sold more units in its first nine months than the ubiquitous Wii in its first nine months on the market, according to Nintendo.

The impressive sales are largely thanks to its $80 price cut last summer and system-selling games like Super Mario 3D Land and Mario Kart 7 hitting in the winter. In fact, both Mario games have sold 1 million copies apiece since their late 2011 releases. (The Legend of Zelda: Skyward Sword also sold a million discs since its November release.) So much for suspicions of the handheld being dead in the water, huh?

While the 3DS has clearly proven that it can hang in the world of iPhones and Android tablets offering sometimes fully-featured games for a buck or less, the handheld needs to repeat these successes in order to maintain. This is especially so considering Sony is gearing up to release its PS Vita in Western world this February. However, Japanese sales of the $250 competitor haven't exactly been mind-blowing.

According to VentureBeat, Nintendo of America executive VP of sales and marketing Scott Moffitt said that the company has a plenty of first and third-party games coming in early 2012, including Mario Party and Pokemon games. And since the company firmly refuses to create games for smartphones or tablets, it's definitely going to need that type of momentum.

Do you own or do your kids own a 3DS? Do you see the handheld system doing well into 2012 as the new crop of Apple and Android devices are released?

Nintendo's Wii U will have an app store (just like the iPad?) [Report]

If the early comparisons between Apple's tablet and the upcoming Nintendo console were unfounded before, the next rumor surrounding the Wii U might all but confirm them. That is, if it turns out to be true. The Daily reports, citing a nameless source, that Nintendo's successor to the wildly successful Wii console will have an app store. So, how is that different from now?

According to The Daily, the app store in the Wii U will be different from the online shops offered within its existing 3DS and Wii consoles--the eShop and Wii Shop, respectively--in that it will provide more than just "light" apps. This app store will tout similar software to what players can download on, say, their Xbox 360, like MLB.TV (which is name-dropped specifically).

Furthermore, The Daily's source said that apps will be offered for use exclusively with the Wii U's 6.2-inch tablet-like controller. The Daily's Matt Hickey paints a picture of players checking their email, browsing the web and later getting some games in on the controller. However, it's unknown whether this supposed app store will sell its software using a points system or otherwise.

What we do know for sure about the mysterious Wii U is that it will be social. Perhaps this means that players will be able to access services like Twitter, Facebook and Google+ using dedicated apps downloaded from this app store. We'll see at E3 2012.

[Via IndustryGamers]

Do you think it would be smart/cool if the Wii U had an app store similar to Apple's? If it does, what apps would you say are must-haves?

CastleVille passes FarmVille to become second biggest game on Facebook

Watch out CityVille, there's another contender coming for your title as top Facebook game! Luckily, this new kid on the block is in the same staple, as Zynga can lay claim to both CityVille and rising star CastleVille. According to the latest stats on AppData, CastleVille has rocketed to 37 million monthly active players, passing FarmVille with its almost 34 million players to become the second most played game (currently) on Facebook.

But wait - where's EA / Playfish's the Sims Social? The game still sits as the number five game on the service, but it has lost players (around 1.7 million) even since we threw out some advice that Playfish should try to help the game climb back up the ranks. And that was just a week ago!

Either way, does CastleVille have what it takes to finally topple CityVille as the number one game on Facebook? It still has 12.5 million more players to go (and that's if CityVille does nothing but lose between now and then). Still, it will be interesting to watch as the competition develops further (or doesn't) between these two games, and you can be sure that we'll let you know if Facebook finally receives a new king to the castle if and when that does happen.

Do you think CastleVille can take over the number one game spot on Facebook, or is CityVille still too mighty a beast to defeat?